The In Between
Made for Ludum Dare 55 - Summoning
All of these games about summoning, but nobody stops to think about how objects are summoned from one spot to another... Take up work within the In Between and make sure everyone's summons appear where they expect in a relaxed strategy game. New summoning portals will spawn over time, and it's up to you to guide the summoned objects to their targets with a variety of items
I wanted to make a public leaderboard system, but couldn't get it to work when played in browser - if you want to save your score, you can still download and run the windows build
Multiple game modes!
* Challenge: Connect summoning portals together as they slowly ramp up in requirements (the intended way to play)
* Zen: Removes the loss conditions, so you can play as long as you want and see how big of a map you can cover
Controls
* Left click: Select and place objects to route summoned objects to their correct portals
* Scroll wheel/Q/E: Rotate held object
* Right click/W: Mirror held object
* Space: Pause gameplay
* Tab: Toggle game speed
There is a colorblind mode available in the options menu, I'm not colorblind so I'm not sure how helpful it'll be, but feel free to let me know if I can improve it in any way :slight_smile:
Tools & Attributions
* Made in Godot 4.2
* Sprites created in Krita
* Sound effects created using BFXR
* Background music from Uppbeat (Milky Way, by Mountaineer)
* Fonts and symbols from Google
Status | Released |
Platforms | HTML5, Windows |
Author | GallinaGames |
Made with | Godot |
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